The trials and tribulations of a 360 wrangler.

It seems I’m starting (hah!) to ask too much of Cinema 4d and After effects, at least for my PC. It’s certainly feeling the strain of having 4 separate figures with multiple OBJ files playing, not to mention a fair amount of polygons flying around from the monoliths and lights.

Anyway, been working on the chorus sections for the track and I really like the idea in a tonal change; open it up and have everything white. Here’s a quick version of the first chorus using plexus within after effects to add the figure.

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Just some important stuff about Skybox and how to use it within 360 design.

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